If you plug the world’s best-reviewed webcams in Nintendo Switch 2, today, today, They will not work, while many complaise the ancient webcamWhy? This is a mystery for about three weeks since it was launched in hand. Now, two companies say that they have come to know this and are promising to update the firmware on their cameras.
Here is possibly a possibly oversamplim answer: Today’s more powerful webcams advertise many different modes that they support any device that you connect via USB – but This is a problem Because the nintendo switch appears to choose 2 mode, it cannot play properly.
In the case of Elgato, which will update its non-functional facecam MK.2 and Facecam NEO, the solution was adding an additional low-resolution 480p mode, Speculation with Julian Fest, General Manager of Elgato That switch can only support “very low resolution” cameras so that it can be put Multiple faces on screen,
But the low resolution is not the answer in itself – as you probably expect, the nintendo has its own official switch 2 camera 1080p camera that actually broadcast 1080p mode (we checked), and seeing that it is only from 1080p or high camera that works with a new switch of Nintendo.
Accessory company ugreen tells Ruckus The technical details of a camera working with console are more fine than the resolution, or the frame rate, or do you have the increased bandwidth of USB 3 or a slow USB 2.
Nor is it sufficient to support a single compatible UVC (USB video class) mode for the camera. Instead, Ugreen spokesperson Gabriel Wang tells by email, the camera is needed Avoid Advertising mode or protocols that cannot identify the switch, or that it can try to use but after failing, you plug it into the console.
Ugreen says that three separate conditions all together There is a need to meet for a camera to work with Switch 2:
- “The camera should not use the HID protocol.”
- “The camera should be configured for isocronous transfer mode.” ,UnlikeWhich can be more resourceful.)
- “USB &Point descriptors should not include low frame rate settings (below 30 FPS).” More on it in a second.
Unfortunately, you are unlikely to find any of those “glasses” on the camera box or in its marketing material, but they are things that you can check with a connected PC and Usbview -like equipment – And in doing so, We can see Camera inconsistency conditions are more fine than a single factor.
For example, Elgato’s facecam MK.2, advertise isochronous mode for already connected devices as far as I can tell, and it does not advertise a hid interface. In fact, it already introduces 480p mode as well.
According to the USB device descriptors, the Elgato camera may break the third theoretical rule of Ugreen – it suggests connected devices such as switch 2 that it is capable of running low as 5 FPS on various different proposals. Ugreen says that switch 2 can prioritize low settings, “But if the camera hardware cannot really output on such low frame rates, it will cause failure.”
It would not be surprising that if Ugreen had an easy time to find out: although no webcam of Elgato had worked at the time of launch with switch 2, Ugerin had the advantage of finding out that some of its models did, while others did not.
Ugreen का कहना है कि इसका CM826 / 55512, CM797 / 45644, और CM825 / 75330 कैमरों में जून के अंत तक अपडेट होंगे, जबकि CM678 / 15728, CM778 / 35626, CM717 / 25442, CM8251 और 55721
But I wonder whether this should be the responsibility of the camera companies completely – PC, for example, usually does not have the same problem in choosing from the list of video mode supported by a webcam. Perhaps Nintendo will address the webcam compatibility status globally, with its own updates.
Nintendo did not have a comment for our story.
Andrew Liszevsky And Andrew Marino Contributed to this story.