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Saturday, 28 June 2025
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TMNT: Tactical Takedown is a radical twist on turn-based strategy

TMNT: Tactical Takedown is a radical twist on turn-based strategy

I usually struggle with the game of strategy. They are usually very difficult for me, and I often get overwhelmed in the management of many characters or squads. But i could not put down Adolescent mutant Ninja Turtle: Strategic TechdownWhich mixes ideas from strategy games And Classic TMNT Arcade game is easy to play and filled with action, to keep things shrinking.

one way Strategic takedown – developed by I am your animal Maker Strange Scaffold – keeps things simple, which you play as just a character in each of the 20 levels of the game. Four turtles have different tricks; For example, Leonardo used his swords to aggressively attacking enemies, while Michael Angelo can zip around the playground on his skateboard. You are able to customize the arsenal of each turtle by purchasing a new trick, but I did not change the tricks at all and recovered through the game.

Picture: Funny scaffolding

A very small fragmentation fights in a grid TMNT Places such as a road, sewer, or metro system. Every turn, you have six “action points”, as you please, whether it is moving around the level or attacking bad people. You just press a button to use one of your tricks, no menu requires, which gives great speed to things. You have six hearts and three “life” – lose a life and the game will quickly flash a “release” sign, before you choose that you want to fall into the level to continue the fight. (You also lose a score multiplier.)

The levels feel like small dormas, and while the eligible will move into a kick or a punch while attacking or falling, when they take damage, they are not actively animated moments. All this creates the feeling that you are playing with action figures.

Perhaps Strategic takedownThe best trick is that levels are continuously shifting around you. Every time at a time, the game will show you that a new piece of ground is about to fall at the next turn, and after that place, you will find a warning that another part of the level is going to be away. This means that you are constantly working with dangers such as new areas, layouts, and poisonous sewage or cars, while also strategizing on how to fight bad people. Sometimes, after adding a new part of a level, the game also shines the word “Go”, encourages you to move forward as you will do in an arcade game.

Even better, if there is no wall, you can send enemies flying in zero from a level edge, defeating them immediately. I felt a bit to understand the game Wants To do as much as possible; Sometimes, there will be lots of bad people in a level, and the only way to take them out efficiently is to send them to their doom.

A screenshot from adolescent mutant ninja turtle: Strategic Techdown.

Picture: Funny scaffolding

For me, it all came together at a level where you play in a metro tunnel as Leonardo. The level began on a metro platform, and then the game indicated that a subway car would appear. I made my way on the metro car, and the stage fell away. After some turn on the metro car, it “arrived” at the next metro stop, and I had to shut down. It really felt as if I was moving through a level in a sharp game “and managing an army of enemies with all Leonardo’s swords.

The style is usually slow, but when you come into a good rhythm, Strategic takedown Almost as crisp TMNT Despite being an arcade game-turn-based strategy game.

Adolescent mutant Ninja Turtle: Strategic Techdown Now available on PC.

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